
https://www.reddit.com/r/Warframe/comments/dok0vx/lantern_drain_rate_seems_to_be_affected_by_fps/
i jeszcze info od kumpla odnośnie eidolonów "you can even affect your cetus night duration by changing fps and refresh rate"
#warframe
i jeszcze info od kumpla odnośnie eidolonów "you can even affect your cetus night duration by changing fps and refresh rate"
#warframe
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Ciekawe czy klamorę już poprawili.
Fixed the Klamora Prism’s continuous fire being affected by framerate.
@brass: