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http://webcache.googleusercontent.com/search?q=cache:http://www.geforce.com/whats-new/guides/fallout-4-graphics-performance-and-tweaking-guide

Texture Quality (Ultra)
Anisotropic Filtering (16x)
Anti-Aliasing (TAA)
Shadow Distance (High)
Shadow Quality (High)
God Rays Quality (Low)
Object Fade (50%)
Distant Object Detail (High)
Actor Fade (50%)
Item Fade (50%)
Grass Fade (50-75%)
Wetness (On)
Ambient Occlusion (On)
Screen Space Reflections (On)
Lens Flare (On)
Depth of Field (Standard)
Object Detail Fade (any)
Lighting Quality (Medium)
Rain Occlusion (On)
Decal Quantity (High)

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