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#metalgearsolid - sporo info o #thephantompain

Kojima can finally do the things he wanted to, now that the hardware has evolved

Snake has lost weight, they say

You can choose your own routes during the missions

Quiet can assist you during gameplay with the buddy system

You can choose where the helicopter sets you down

Riding your horse is hard in the jungle environment

Snake is ‘naked’, Miller tells him they are making a new suit at Mother Base

The new suit is delivered to Snake

You can climb walls with cracks

The climbing section seen in the demo is a shortcut, you can also go around through the jungle

Snake is wearing a different arm prothesis in the demo

You’ll be able to use different protheses with different functions

There will be a lot of different protheses according to Kojima

You can set up a talking decoy. He has a lot of lines, including ‘Kept you waiting, huh?’ and ‘You’re pretty good!’

Snake calls in Quiet and orders her to scout up ahead

Quiet can also provide cover fire

When she is in position, she hums

She marks enemies during reconnaissance

If you speed up the time too much, the POW target dies

By hovering the reticle, you can select Quiet’s target

Snake throws a grenade and orders Quiet to shoot it

Quiet has a weakness that will tie into the story, and also into the way she is dressed

Quiet’s abilities depend on the degree of her bond with Snake

In the demo, the attacks commands were: shoot, target and wait for my signal, shoot this, and provide/cease cover fire

However, a lot has to happen for all these options to be available (bond degree)

If the bond isn’t high enough, Quiet won’t come with you

When Snake uses the ‘pin radar’, all the icons represent animals, but it reacts to people as well

You can analyze soldiers to see their statistics, like in Peace Walker

The binoculars can be upgraded by through R&D

Another interrogation option is asking: ‘Where are your friends?’

Snake’s can stun enemies with his arm, it packs 1.2 million volts

According to Kojima, you may never meet Quiet. It depends on how you play through the game.

Snake can also jump out of the chopper while it’s in the air… but it would kill him

Kojima once again talked about the themes of Metal Gear Solid V: Race, conflict, the cycle of revenge, and war. “Snake and

Kaz are hungry for revenge, Ocelot is more neutral.”

The buddy system (taking Quiet or DD the wolfdog with you) is optional, you can play the game alone.

You’ll be able to accept new missions without going back to Mother Base.

The sneaking suit is made of high-strength aramid fibers and has sound absorbing boots.

You will be able to develop weather modification technology.

A while ago, Kojima supposedly said he brought back a character he killed before. Now he clarified that he meant ‘a character killed off during planning’. So not a character that was dead in the story, but one that wasn’t in the story before.

If you clear Ground Zeroes you’ll get something ‘really cool’ in The Phantom Pain.

Kojima: ‘The Phantom Pain is nearing completion after 5 years.’ He said he wants it to stand up to the best in the world. It is the game he wanted to make 27 years ago.

On the Fox Engine:

The Fox Engine has facilitated multiplatform development. It also reduced development costs by 1/5.

The engine’s editor lets the level designers do about 80% of their work by themselves. They can now do things without having to ask programmers

Both the horse and the dog (DD) can die. This goes for AI buddies in general, so even Quiet can meet this fate.

Once your buddies are dead, they’re dead for good. This won’t affect the main plot though.

As said before, you can beat the game without meeting Quiet at all, and the same goes for the dog. But meeting them opens up whole sub-plots.

During the missions you can bring more than one buddy. There are four seats on the chopper aside the one for Snake.

Ocelot was a buddy at some point, but at the moment he isn’t. He may or may not become a buddy.

Kojima: “What Snake and his men go through in TPP is painful. Very painful.”

“The concept behind Quiet was nudity. A naked sniper.” Kojima also reiterated the reason behind the way she looks will surprise us. But no, she isn’t Chico, as Kojima confirmed.
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