Wpis z mikrobloga

Krótki, przyjemny wywiad ze scenarzystą Stoic Studio w temacie zakończenia prac nad trylogią tbs.

https://www.godisageek.com/2018/11/banner-saga-interview-our-goal-players-feel-invested-feel-story-own/

Were there any decisions in regards to plot that you were scared to make, such as character deaths?

Deaths were never a concern, in fact that was one of the our tag lines: absolutely nobody is safe. A lot of games have felt like watching a kids’ show, you know the heroes are going to win, you know nobody’s going to die. It’s hard to take the narrative seriously when things don’t really change. We set out in the indie market under the premise that there must be people who wanted to be surprised and moved and really feel like the game was responding to them. In fact, we kind of delighted in the idea that we could take risks and do things the players might not like in service of the story.


#bannersaga #thebannersaga #crpg #gry