#wine #dxvk #linux #archlinux #gry #battlefieldv
Battlefield V - Arch Linux+Wine-Staging 3.21+DXVK+Esync
As usual with DXVK - any stuttering you see is the shader cache building up. once the state cache is built the stutter goes away. I was able to play the game on Ultra settings, 1080p with my main rig. Mesa-git+LLVM-svn Kernel 4.20-rc4 Vega 64 Threadripper 1950x
Battlefield V - Arch Linux+Wine-Staging 3.21+DXVK+Esync
As usual with DXVK - any stuttering you see is the shader cache building up. once the state cache is built the stutter goes away. I was able to play the game on Ultra settings, 1080p with my main rig. Mesa-git+LLVM-svn Kernel 4.20-rc4 Vega 64 Threadripper 1950x




















Quick test | Just Cause 4 - Wine Staging 3.21 (esync) + DXVK
Tested on Arch Linux with Nvidia proprietary drivers (415.18.04), Wine Staging 3.21 (esync) and DXVK (171cf53). Recorded at 1080p with OBS (NVENC). Notes: Gaining 5-10 FPS without OBS recording. Vertices explosion bug may randomly occur, so that's why (at the moment)