Wpis z mikrobloga

wtyczki do #vr #xplane

https://forums.x-plane.org/index.php?/files/file/46918-vmi-twick-vr/
https://forums.x-plane.org/index.php?%2Ffiles%2Ffile%2F50553-ovr-settings-oculus-rift-supersampling-asw%2F
https://forums.x-plane.org/index.php?/files/file/44809-movevr-move-external-windows-into-x-plane-even-into-vr/

od góry



1

VMI_twick VR, what is this and why?
I started writing this script even when I had a very weak computer, but I did not want to fly at 10 frames per second. Digging in the variables during the flight is not an interesting activity, and putting a fixed value of the number of visible objects did not allow the desire to admire the beauty of the surrounding landscape. Because my life is closely related to feedback systems, then I quickly thought of managing FPS through the number of objects dynamically, without my #!$%@?. Actually, it all started ...
This script controls the number of objects in the world trying to achieve FPS no less than the user installed in the settings window.
So I added the ability to manually adjust some variables to improve the X-Plane image.
A year ago I started flying with a helmet of virtual reality and there were difficulties with adjusting the image in the helmet, it had to be removed constantly, which was very inconvenient.

2

With this Lua script you can easily set Supersampling and Asynchronous Spacewarp (ASW) for the Oculus Rift within X-Plane, including a new "ASW Force 30fps" mode.

Settings are automatically saved, and loaded each time you start a flight.

3

MoveVR: Allows you to move external windows into X-Plane, especially useful to access applications like Little Navmap, Pilot2ATC etc. inside VR. Even supports viewing YouTube videos inside your cockpit in VR. Works without VR as well in case you're a full-screen X-Plane user.

i tutorial walk around w goglach