- new plant: grass - new items: bark torch, stick - reworked fire visuals (lights, particles) - reworked sky and day/night cycle visuals - big optimizations - hp and progress bars - reworked object info under cursor (minimum info displayed) - campfire's fire size depends on amount of fuel - message texts (talking) - converting wildmen by giving them cooked meat - crafting torches - torches burning out into sticks - hidden edges of the land - cutting and processing trees related to tree type and age - reworked mouse object highlighting
26-12-2019
- new plant: grass
- new items: bark torch, stick
- reworked fire visuals (lights, particles)
- reworked sky and day/night cycle visuals
- big optimizations
- hp and progress bars
- reworked object info under cursor (minimum info displayed)
- campfire's fire size depends on amount of fuel
- message texts (talking)
- converting wildmen by giving them cooked meat
- crafting torches
- torches burning out into sticks
- hidden edges of the land
- cutting and processing trees related to tree type and age
- reworked mouse object highlighting
#acid1gry