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LR Super Saiyan 4 Goku
Leader Skill: "GT Heroes" or "Full Power" Category Ki +3 and HP, ATK, & DEF +170%; Plus an additional HP, ATK, & DEF +30% to characters who also belong to the "Pure Saiyans" or "Hybrid Saiyans" categories
Super Attack:
12 Ki: Raises DEF for 1 turn, causes colossal damage to enemy and greatly lowers ATK
18 Ki: Raises DEF for 4 turns and causes mega-colossal damage to enemy
Passive Skill: Ki +3 and ATK & DEF +150%; Ki +1 with each Ki Sphere Acquired; Plus an additional ATK +70% when performing a Super Attack, and gains a high chance to perform a critical hit when it is an Ultra Super Attack; After receiving an attack or evading an attack, ATK +70% within the same turn and DEF +70% for 3 turns; Reduces damage received by 20%; Plus an additional DEF +70% and reduces damage received by 20% as the 1st attacker in the turn
Standby Skill Requirements: Can be activated after receiving 5 or more attacks during battle (once only)
Standby Skill Effect: Standby for 4 turns; Increase the charge count by 2 for each INT or Rainbow Ki Sphere obtained by all allies; Increase the charge count by 1 for each Type Ki Sphere obtained that is not an INT Ki Sphere

#dokkanbattle
janushek - LR Super Saiyan 4 Goku
Leader Skill: "GT Heroes" or "Full Power" Category ...
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Z całym szacunkiem ale ta karta ma lepszy leader skill od LR z 8 rocznicy, ostro się zastanawiam czy będzie sens wydawać prawie 1000 DS które będą do zgarnięcia podczas rocznicy na te karty skoro ten gagatek w przeciwieństwie chociażby do Phy Goku & Vegeta to jest w jakimś stopniu użyteczny, zresztą wiadomo było, że każda następna LR musi być lepsza od tych wydanych wcześniej, inaczej by ta gra umarła.
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