* Added tickDelay to base:run_trigger * Added debug crash button for an easy way to copy specs * Fixed texture buffer sharing the same binding as the diffuse texture * Fixed bug where missing blockstate id would crash when no default params specified * Fixed open save directory bug on windows not catching AWTError
* Added tickDelay to base:run_trigger
* Added debug crash button for an easy way to copy specs
* Fixed texture buffer sharing the same binding as the diffuse texture
* Fixed bug where missing blockstate id would crash when no default params specified
* Fixed open save directory bug on windows not catching AWTError
#cosmicreach #minecraft #gry